A balancing game for 2 or more people in urban space.
A hybrid of the existing game quoits (hoopla) and group balancing games. Using the confusion between the homonymns quoit (hoop) and quoit (horizontal stone on the top of a neolithic standing stone burial structure), this game blurs the boundaries between human participants and objects in order to find new ways to interact with the city.
Players throw a quoit over elements of the urban landscape to determine where they will move to next. Wherever the quoit lands, the group must create a balanced structure using their own bodies and the object, throwing the next quoit from this position and so gradually crossing the city. The game considers elements of urban space as co-participants rather than passive structures.
Downloads, playtest images and discussion from the community platform